Ironclads was an utter delight Storywise, it’s somewhat like if Saving Private Ryan was rewritten as a Shadowrun campaign. A corpo Scion – an invincible mech suit that lets the very rich play at war – has gone missing in a questionable and ugly war. Now it’s up to a ragtag group of disparate expendables […]
On Grief & Work
2022 was a hard year for me and my family. We had terrifying medical issues, home emergencies, and worse. Not even work was an escape, because my projects weren’t going very good either. But what we didn’t have to deal with was death or or the grief that comes with it. In that way we […]
Book Review: Tau Zero
There are obvious dangers serving on a colony ship headed for a potentially habitable planet. Will the crew manage the effects of isolation, zero g, and continuous existential crisis? What about the time dilation effects due to travelling at near light speed – can people cope with the fact that the planet they’re leaving will […]
Restoring a Village, Weeks 3 & 4
Hello Villagers! You’ll likely notice that I missed last week. But can you guess why? I don’t think you can, because it is one of the most unlikeliest things to happen. Yeah. My entire house got COVID… again. Again! It hadn’t even been a full month yet! Is that even allowed? Well, as much as […]
Restoring a Village, Week 2
Not even COVID can stop this train, though it gave a good run for it. The best part of this week – beyond being able to implement missing Kickstarter backer rewards – was the creation of The Big Board, which will track our progress towards v1.1.
Restoring a Village, Week 1
Everything is still on schedule for an October release for v1.1, aka the reboot, the restoration, the redo. Still gotta nail that name.
This past week has been mostly a technical slog as I get back in the saddle. It’s necessary but slow going work.
Restoring a Village, Week 0
I’ve been putting off writing this post for far too long. That probably goes without saying, eh?