Author: Josh Bossie

Release: Final Update for Summer Sherbert Demo is now available!

Hello Villagers! The final new version of the Summer Sherbert demo has been released. This is a small update containing mostly crash and display fixes. The next demo is due out in October. See you then! To grab the demo you should head on over to the download page. Improved Added a slight input delay when […]

Release: Update for Summer Sherbert Demo is now available!

Hello Villagers! A new version of the Summer Sherbert demo has been released. This is a small update containing a number of fixes and quick improvements based on your feedback. To grab the demo you should head on over to the download page. Improved More intelligent ‘blockers’ have been added around exits and entrances to […]

Release: Summer Sherbert Demo is now available!

Hello Villagers! I’m very excited to announce that the latest Village Monsters demo – code named Summer Sherbert – has been released. To grab the demo you should head on over to the download page. It’s been about three months since the last demo, and as usual there have been too many changes to list […]

Building a Village, 07/20/2018 – Words Words Words

Hello Villagers! I’ve got big news to share! The next demo of Village Monsters – code name Summer Sherbet – is coming out on July 30th. And for the first time since last year this demo will be made available to everybody! I’ve been working my butt off on this release since the end of spring, and it […]

Building a Village, 07/11/2018 – Invading Privacy

Hello Villagers! Welcome to another (slightly late) weekly developer diary of Village Monsters!  Another productive week is under the belt and we’ve had so many of those in a row that our stomach is full to bursting. I let that analogy get away from me, so let’s cover our losses and proceed with the update!

Building a Village, 07/01/2018 – Fishtincts

Hello Villagers! Welcome to another weekly developer diary of Village Monsters. It’s been a productive week over here at Village Monsters HQ. Maybe it’s because my area has escaped the heat that as seemingly conquered the rest of the world. Maybe it’s because my new developer pipeline is really starting to shine. Maybe I just had […]