No preamble today! Let’s talk updates. But first: A Brief Message about COVID-19 From Our Founder & CEO It stinks and I hate it. What’s New and What’s Next? Since my last post here I’ve put out a number of updates for Village Monsters. The latest & greatest is v0.65.0 which you can read all about here. There’s too […]
Category: Development Diary
Building a Village – My Cozy Valentine
Man, it’s been some time since I’ve written a dev log! Of course, this is because dev logs have evolved into patch notes (so many patch notes) since Village Monsters released into Early Access, so I haven’t really had need of them. But for whatever reason I was feeling especially motivated to write something up […]
Building a Village, 11/05/2019 – Talkin’ Specifics
Hello Villagers! Let’s talk Early Access. One of the biggest flaws with Early Access is how broad of a classification it is. Some games in EA can barely be called tech demos, while others are practically all finished and just need a bit more polish. It can be tricky as a consumer to know which […]
Village Monsters Launch: Why Early Access?
Village Monsters is releasing November 12th, 2019, and when it does it will launch in Early Access. Hello Villagers! Village Monsters is releasing November 12th (!!!) and when it does it will launch in Early Access. In this update I will explain more about this decision as well as what the next few months will look like. […]
Building a Village, 9/28/2019 – WE HAVE A RELEASE DATE
Yes, all the rumors are true and the wait is very nearly over. Village Monsters will be hitting digital store shelves on November 12th, 2019! It’s been three years nearly to the day since I decided to upend my entire life and make a major career change into indie development. In September 2017 I ran a […]
Building a Village, 6/29/2019 – Making of Monsters
Hello Villagers! This dev log is sure to be my most game design-y one yet! Today I want to talk about monster design – ah, but of course with the obvious “twist” that in Village Monsters the monsters are the NPCs of the game! Like the animals in Animal Crossing, there is only one human (you!) in this village, so just […]
Building a Village, 6/18/2019 – Timeline(s)
Hello Villagers! For this update we’re going for all killer no filler: it’s a short one focusing on the timeline leading up to launch. Road to Release As I’ve mentioned before, for the past year I’ve been juggling dual responsibilities as both an indie game developer and a new stay-at-home dad. It’s been pretty great, but […]