Happy Waning Gibbous, Y’all No full moon? Big deal! I can release a new demo whenever I want, and that’s exactly what I’ve done! Ok, so this is just Alpha 1.02 which contains the core features of Alpha 1 + some extra bugfixing, polish, and even a few new features Go download it! As with Alpha […]
Category: Release
Village Monsters Alpha 1 – Out Now!
Happy Full Moon, Y’all A new full moon means a new version of Village Monsters for you to enjoy. I’m happy to announce that the latest demo, Alpha 1, is now officially released. Go download it!
WERE-RELEASE #4 OUT NOW – “FLOWER”
Happy full moon, everybody! A new full moon means a new version of Village Monsters for you to have fun with. I’m happy to announce that the latest Were-Release (what is this?), code named “Flower“, is now officially released. Go download it! As with all the other pre-alpha releases, things are still very early. Expect a lot of unfinished […]
WERE-RELEASE #3 OUT NOW – “PINK CROW”
Happy full moon, everybody! A new full moon means a new version of Village Monsters for you to explore. I’m happy to announce that the latest Were-Release (what is this?), code named “Pink Crow“, is now officially released. Go download it! As with past releases, things are still very early. However, unlike past releases, Pink Crow is much more indicative of […]
Were-Release #2 Out Now – “Snow”
Happy full moon, everybody! A new full moon means a new version of Village Monsters for you to explore. I’m happy to announce that the latest Were-Release (what is this?), code named “Snow“, is now officially released. I’m very proud of what I can share with you today, but I also want to stress that this is […]
Introducing the Were-Release
No development can be done in a vacuum, and with games player feedback isn’t just important – it’s absolutely necessary. Doesn’t matter how much I think a thing is fun if nobody else does! To this end, I’ve committed myself to publish a new build to this site for everyone to play with each month. […]