Development Diary – Improving on graphics, fishing, and sounds

I’m still having trouble getting my sea legs, assuming “sea legs” means making time for regular updates! I don’t think anyone has ever used the phrase like that before, but I’m nothing if not a pioneer! Anyway, it’s still technically the weekend, so I’m not late yet. There’s a lot to talk about, so let’s […]

Development Diary – Working on some UI…

…and we’re back! It seems like every single day since the Kickstarter ended there has been one thing after another…doctor appointments, car appointments, flying to a wedding 3500 miles away, a very bad stomach bug. It’s been awhile, but I should be back to normal at long last. Let’s see if I remember how to […]

Village Monsters Alpha 1.05 – Out Now!

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download. This patch release contains many fixes and improvements received via feedback from the Kickstarter campaign. Additionally, it also contains a rough prototype for gardening, a new type of activity. As always, you can grab the latest demo here, or on GameJolt, Itch.io, […]