• Development Diary – Improving on graphics, fishing, and sounds

    I’m still having trouble getting my sea legs, assuming “sea legs” means making time for regular updates! I don’t think anyone has ever used the phrase like that before, but I’m nothing if not a pioneer!

    Anyway, it’s still technically the weekend, so I’m not late yet. There’s a lot to talk about, so let’s dig into this week’s Village Monsters Developer Diary!

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  • Development Diary – Working on some UI…

    …and we’re back!

    It seems like every single day since the Kickstarter ended there has been one thing after another…doctor appointments, car appointments, flying to a wedding 3500 miles away, a very bad stomach bug.

    It’s been awhile, but I should be back to normal at long last. Let’s see if I remember how to do this Dev Diary Digest thing.

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  • Village Monsters Alpha 1.06 – Out Now!

    The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download.

    This is the final demo release of the Kickstarter campaign and contains a time shift to the Early Fall, even more fixes & improvements, and some secrets to find.

    As always, you can grab the latest demo here, and keep reading to view the entire list of new features and fixes

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  • Village Monsters Alpha 1.05 – Out Now!

    The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download.

    This patch release contains many fixes and improvements received via feedback from the Kickstarter campaign. Additionally, it also contains a rough prototype for gardening, a new type of activity.

    As always, you can grab the latest demo here, or on GameJolt, Itch.io, and IndieDB. Have fun!

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  • Village Monsters has Launched on Kickstarter!

    Help Me Build a Village

    Oh, hello there! Village Monsters is now live on Kickstarter!

    Nearly nine months ago to the day I quit my job to create games. When I left I was excited and nervous and happy and anxious – and these are all the same emotions I feel today!

    I’m having the time of my life doing this. This Kickstarter represents the first opportunity to make this new life sustainable, but there’s plenty of cool things coming down the road. I want to thank everyone who has joined me along for the ride!

    Let’s go make a game, yeah?

  • Village Monsters Alpha 1.02 – Out Now!

    Happy Waning Gibbous, Y’all

    No full moon? Big deal! I can release a new demo whenever I want, and that’s exactly what I’ve done!

    Ok, so this is just Alpha 1.02 which contains the core features of Alpha 1 + some extra bugfixing, polish, and even a few new features

    Go download it!

    As with Alpha 1, it comes with the usual warnings: there’s plenty of missing content, placeholder features, bugs, and more. However! The game has reached a level of stability and features that I feel comfortable graduating it from Pre-Alpha to Alpha

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  • Village Monsters Alpha 1 – Out Now!

    Happy Full Moon, Y’all

    A new full moon means a new version of Village Monsters for you to enjoy. I’m happy to announce that the latest demo, Alpha 1, is now officially released.

    Go download it!

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