Building a Village, 02/03/2019 – Shroomin’

Hello Villagers! It’s that time again, y’all – that’s right, I’m talkin’ dev diary time. As the release date inches ever closer it’s becoming increasingly harder to write these. I’m working on so much right now that a true weekly recap would be… well, too long and too hard to write. So I’m changing things […]

Building a Village, 01/22/2019 – Welcome Back

Hello Villagers! It’s been awhile since I’ve written a vanilla dev log! Since the start of December I’ve been hard at work on releasing demos (have you checked out the latest one yet?) and patch notes and Kickstarter updates and ahhhh!!! Phew. Ok. Well, most of that is over with and I’ve settled into a […]

Release: Village Monsters Beta 3.2 (Pumpkin Pie) is now available!

A new feedback release is now available. As with all feedback releases, this one is based on the latest demo and contains fixes and improvements based on your feedback! Unlike previous releases this one is a great deal bigger and includes new features, some collisions improvements I had intended to include before, and a bunch […]

Release: Village Monsters Beta 3 (Pumpkin Pie) is now available!

Latest Download Beta 3.0 “Pumpkin Pie” (November 30th, 2018) Windows | Linux | Mac Known Issues Collisions can be wonky. I replaced it with a new system earlier but found some potentially nasty bugs at the last minute and had to revert it There are lots of placeholders (text & graphical) – perhaps even more so […]

Release Notes: Village Monsters Beta 3 (Pumpkin Pie)

Hello Villagers! There’s a new demo coming to town. It’s nicknamed Pumpkin Pie and it’s releasing on later today (November 30th.) It’s silly for me to keep saying things like “this is the biggest and most full featured demo yet!” After all, if I’m making forward progress then by definition each demo will be bigger than […]