Welcome to Beta, Village Monsters! Three months of tremendous work has lead to this being one of the biggest and most interesting updates so far. Toward the start I maintained a detailed list of patch notes, but as it grew and grew I realized that it was simply becoming too much – no one would […]
Tag: Beta 1
Building a Village, 03/25/2018
Welcome to another edition of Building a Village, the weekly dev log for Village Monsters. It’s wrap up time here at Village Monsters HQ. There’s an astronomically large demo coming down the pipeline this month, so I’ve been hard at work putting the finishing touches on it. Let’s take a look! Journal Improvements The journal […]
Building a Village, 03/18/2018
It’s been too long, villagers, and that’s entirely my fault. I mentioned last month that I was being unusually productive, and that has continued into March. This is, of course, a good thing! However, the downside with being a one man operation is that when you’re productive in one area you tend to the let […]
Building a Village, February 2018
Hello villagers! Development of Village Monsters has really hit its stride in these early days of 2018. January was perhaps the most productive month of my entire life; it’s no exaggeration to say the game has changed more in last month than the previous 3 months before it combined. In today’s update we’re going to take a […]
Planning Out Beta 1
It’s a new year. People are coming up with (and perhaps already abandoning) new years resolutions, so what better time to talk about what Q1 of 2018 looks like for Village Monsters? Earlier this week the last Alpha demo was released into the wild. In contrast to the Pre-Alpha demos before it, the Alpha series […]