Category: Development Diary

Development Diary: Shacks, Weather, and a New Exhibit

Here’s last week’s screenshot roundup!  ​ By far the biggest thing I worked on last week was furniture and other decorations. The above gif is from the same house – your very first one, which is nothing more than a storage shed – that’s being furnished over time. The final release will have a *lot* […]

Development Diary: New Interiors, Dog Whistles, and the Moon Man

A roundup of screenshots from the last week’s worth of work. Experimenting with a prototype for placing furniture in your home. There’s going to be a lot of options for furniture and other customization in the final game, though for now it’s all pretty basic The above shot also shows off the new interior tileset. […]

Development Diary: Critters, More Critters, and Blunder Buzz

I’m a bit (very!) late on posting this developer diary, but here it is: Catching Critters in Village Monsters You’ll notice I’m careful not to call it ‘bug catching’, and the reason is simple: you’ll be hunting and catching far more than bugs. Sure, you’ll still catch the familiar and mundane Monarch Butterfly, or the […]

Development Diary: Dogs, Digs, and Dig Dogs

There’s a lot to do in an average day in Village Monsters – activities range from as the mundane, like shopping or talking with villagers, to multi-stage quests, odd jobs, and even exploration. However, the most involved type of activity is called a Hobby. Hobbies are generally ‘slow burns’ that you’ll work on each day, and […]

Sprint 18 – Why Not Both?

WHY NOT BOTH? Week of May 14th, 2017 WARP DOGS’ CORP LOGS The state of our WARP CORP continues to hold steady at ~doin’ fine~ The Extinction-Level-Event (ELE) is holding steady at ~39 weeks away. Rad! I’m trying something new! That’s what working for yourself allows for, yeah? Pivots, baby! Truth is, I was spending more time than […]

Sprint 16 – It’s Not Built For Shoes – Planning

IT’S NOT BUILT FOR SHOES Week of April 30th, 2017 WARP DOGS’ CORP LOGS The state of our WARP CORP continues to hold steady at ~pretty ok~ The Extinction-Level-Event (ELE) is holding steady at ~41 weeks away. Rad! Not much new to add on this front – money is continuing to be spent, but not too much. We still […]