Category: Uncategorized

Feature Friday: An Early Look at Catching Critters

This is the first of what will be many Feature Fridays. Each Friday I’ll take one major feature or interesting mechanic that I’ve been working on in Monster Village and really dive into it. Today, I’m going to talk about the first of at least three hobbies: Critter Catching! What are “Hobbies”? At its heart, Monster […]

PRE-SPRINT-14 – IT’S REAL AND IT’S SPECTACULAR – RETROSPECTIVE

IT’S REAL AND IT’S SPECTACULAR Week of January 8th, 2017 OVERVIEW This is it, friends. This big ol’ life change no longer needs to be spoken of in future tense or hypotheticals – it’s real. (and yeah, it’s spectacular) The career is dead; long live the career. All in all this sprint was absolutely wonderful. I […]

Pre-Sprint 4: Retrospective

Overview Man, I got a *ton* done this sprint. Lots of dev work. Lots of porting previous prototypes into a more finalized design. Refactoring. A whole bunch! Looking ahead, it seems likely that this sudden increased velocity will continue for a time, but can’t last forever. Still, I’m enjoying it while it lasts Development + […]

Pre-Sprint 3: Retrospective

I’ll probably mix the format of this up from time to time, especially as I’m still firmly in the “pre-game” of sprint planning. So, let’s do this thing! Overview Sprint went well. Did a little bit of everything, from coding to design to art to my business itself. As I’ve said twice already these “pre-sprints” […]