Hello Villagers! There are many hobbies to pursue in your time in the village, but if you like making money and learning lore there’s really only one hobby for you: Treasure Hunting! Treasure hunting is immensely rewarding, but it requires a lot more leg work than the other hobbies. You must first find where treasure […]
Building a Village, 5/12/2019 – Flight Delay
Hello Villagers! A couple weeks ago I announced that Village Monsters would be missing its spring release. It’s a major bummer, but it was the right thing to do for the game. In this post I’ll expand a bit on why it was delayed as well as outline the new schedule. If nothing else I […]
Building a Village, 4/19/2019 – Music Box
Hello Villagers! Like most humans I enjoy listening to music. And like most humans I couldn’t create music even if my life depended on it. Enter Josh Woodward. I ran into Josh’s site while trying to find a free track for my first trailer. Josh has made a ton of excellent music, and it’s all […]
Building a Village, 04/03/2019 – Spring Cleaning
Hello Villagers! I’m trying something a little different with today’s dev diary. Instead of featuring things I’ve added or improved I’ll be talking about things I’ve removed. I think it’s fun to talk about the process of trimming the fat; examining how and why things were cut can be pretty revealing to the overall design […]
Destroying a Village: 4/1/2019
For the past several months I have been pouring over data that I’ve been secretly gathering via a network of spies. Years worth of gamer feedback, complaints, and demands – all neatly packed and collated for my consumption What have I concluded from the data? You don’t want a fun and relaxing game. You hate […]
New look, same vibes
I like being an indie dev, but I’ll be the first to admit there is plenty – p l e n t y – that I know nothing about. You could even say I know nothing about video game development, but that’d really hurt my feelings. I usually try to power through the things I’m […]
Building a Village, 03/10/2019 – Song of Time
Hello Villagers! I really love the passage of time in video games. Day / Night cycles, seasonal changes, NPC schedules, and so on – I eat that stuff up. There was a time in the late 90s and early 00s where it seems every game – regardless of genre – included the passage of time […]