Josh Bossie

The driftwood will remind him about eternity

Tag: Beta 2

  • Building a Village, 07/20/2018 – Words Words Words

    Hello Villagers! I’ve got big news to share! The next demo of Village Monsters – code name Summer Sherbet – is coming out on July 30th. And for the first time since last year this demo will be made available to everybody! I’ve been working my butt off on this release since the end of spring, and it…

  • Building a Village, 07/11/2018 – Invading Privacy

    Hello Villagers! Welcome to another (slightly late) weekly developer diary of Village Monsters!  Another productive week is under the belt and we’ve had so many of those in a row that our stomach is full to bursting. I let that analogy get away from me, so let’s cover our losses and proceed with the update!

  • Building a Village, 07/01/2018 – Fishtincts

    Hello Villagers! Welcome to another weekly developer diary of Village Monsters. It’s been a productive week over here at Village Monsters HQ. Maybe it’s because my area has escaped the heat that as seemingly conquered the rest of the world. Maybe it’s because my new developer pipeline is really starting to shine. Maybe I just had…

  • Building a Village, 06/22/2018 – New / Improved

    Hello Villagers! It’s a partly sunny / partly cloudy day here at Village Monsters HQ, and it’s perfect weather to reflect back on a productive week of work. I’m trying something a bit new this week: instead of a handful of items with detailed explanations I’m going for a lot of items with just a…

  • Building a Village 06/15/2018 – New Furnishings

    Happy Summer, villagers! The days are getting longer and hotter here at Village Monsters HQ, and that makes it easy to tell I’m a game developer: all I want to do is spend my days inside working on a computer. As with previous weeks this is a very dialogue focused update, but I also managed…

  • Building a Village – 05/28/2018

    Hello Villagers! It’s a long weekend where I live and summer is about to start, though when you work all day in a dark room it’s not as different as you might expect. I’ve been busy at work on Village Monster, and I’m excited to talk about what I’ve done in this week’s dev log.…

  • Building a Village – 05/06/2018

    Hello villagers! This Building a Village ​will be a little different than usual. Instead of recapping the past week’s work, I want to do a deep dive on the single most important feature of Village Monsters – its dialogue system! Each kind of game values dialogue a little differently, but it’s the real bread-and-butter for a…